VTK
vtkRIBExporter.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkRIBExporter.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
52#ifndef vtkRIBExporter_h
53#define vtkRIBExporter_h
54
55#include "vtkIOExportModule.h" // For export macro
56#include "vtkExporter.h"
57
58class vtkActor;
59class vtkCamera;
60class vtkLight;
61class vtkPolyData;
62class vtkProperty;
63class vtkRenderer;
64class vtkTexture;
66
67class VTKIOEXPORT_EXPORT vtkRIBExporter : public vtkExporter
68{
69public:
72 void PrintSelf(ostream& os, vtkIndent indent);
73
75
79 vtkSetVector2Macro(Size,int);
80 vtkGetVectorMacro(Size,int,2);
82
84
87 vtkSetVector2Macro(PixelSamples,int);
88 vtkGetVectorMacro(PixelSamples,int,2);
90
92
96 vtkSetStringMacro(FilePrefix);
97 vtkGetStringMacro(FilePrefix);
99
101
104 vtkSetStringMacro(TexturePrefix);
105 vtkGetStringMacro(TexturePrefix);
107
109
127 vtkGetMacro(Background,int);
130
132
137 vtkSetClampMacro(ExportArrays, int, 0, 1);
138 vtkBooleanMacro(ExportArrays, int);
139 vtkGetMacro(ExportArrays, int);
141
142protected:
145
147 int Size[2];
148 int PixelSamples[2];
149
154
156
161 void WriteTexture (vtkTexture *aTexture);
162 void WriteViewport (vtkRenderer *aRenderer, int size[2]);
163 void WriteCamera (vtkCamera *aCamera);
164 void WriteLight (vtkLight *aLight, int count);
165 void WriteAmbientLight (int count);
166 void WriteProperty (vtkProperty *aProperty, vtkTexture *aTexture);
168 vtkProperty *aProperty);
170 vtkProperty *aProperty);
172
173 void WriteData();
174 void WriteActor(vtkActor *anActor);
175
182 void ModifyArrayName(char *newname, const char* name);
183
184 char *GetTextureName (vtkTexture *aTexture);
185 char *GetTIFFName (vtkTexture *aTexture);
187 FILE *FilePtr;
189private:
190 vtkRIBExporter(const vtkRIBExporter&) VTK_DELETE_FUNCTION;
191 void operator=(const vtkRIBExporter&) VTK_DELETE_FUNCTION;
192};
193
194#endif
195
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
a virtual camera for 3D rendering
Definition: vtkCamera.h:51
abstract class to write a scene to a file
Definition: vtkExporter.h:47
a simple class to control print indentation
Definition: vtkIndent.h:40
a virtual light for 3D rendering
Definition: vtkLight.h:62
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:86
represent surface properties of a geometric object
Definition: vtkProperty.h:65
export a scene into RenderMan RIB format.
char * GetTIFFName(vtkTexture *aTexture)
void WriteLight(vtkLight *aLight, int count)
void WriteTexture(vtkTexture *aTexture)
void WriteProperty(vtkProperty *aProperty, vtkTexture *aTexture)
void WriteActor(vtkActor *anActor)
static vtkRIBExporter * New()
int ExportArrays
This variable defines whether the arrays are exported or not.
void WriteCamera(vtkCamera *aCamera)
char * GetTextureName(vtkTexture *aTexture)
void WriteStrips(vtkPolyData *pd, vtkUnsignedCharArray *colors, vtkProperty *aProperty)
void WriteViewport(vtkRenderer *aRenderer, int size[2])
void WriteTrailer()
void WriteAmbientLight(int count)
void WriteHeader(vtkRenderer *aRen)
Write the RIB header.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void ModifyArrayName(char *newname, const char *name)
Since additional variables are sent to the shader as variables, and their names are used in the shade...
void WritePolygons(vtkPolyData *pd, vtkUnsignedCharArray *colors, vtkProperty *aProperty)
abstract specification for renderers
Definition: vtkRenderer.h:64
handles properties associated with a texture map
Definition: vtkTexture.h:71
dynamic, self-adjusting array of unsigned char
@ Background
Definition: vtkX3D.h:71
@ name
Definition: vtkX3D.h:219
@ size
Definition: vtkX3D.h:253
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.