53#ifndef vtkTransformInterpolator_h
54#define vtkTransformInterpolator_h
56#include "vtkRenderingCoreModule.h"
65class vtkTransformList;
129 enum {INTERPOLATION_TYPE_LINEAR=0,
131 INTERPOLATION_TYPE_MANUAL
144 vtkSetClampMacro(InterpolationType,
int, INTERPOLATION_TYPE_LINEAR,
145 INTERPOLATION_TYPE_MANUAL);
146 vtkGetMacro(InterpolationType,
int);
148 {this->SetInterpolationType(INTERPOLATION_TYPE_LINEAR);}
150 {this->SetInterpolationType(INTERPOLATION_TYPE_SPLINE);}
152 {this->SetInterpolationType(INTERPOLATION_TYPE_MANUAL);}
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
abstract base class for most VTK objects
represents an 3D object for placement in a rendered scene
record modification and/or execution time
interpolate a tuple of arbitray size
vtkTypeUInt64 vtkMTimeType